shaders
The code for both the vertex (.vert
) and fragment (.frag
) shaders, written in the glsl
language, for the following entities can be found in this directory.
object
floor
The glNoise shader library is located in the glNoise
subdirectory.
The instructions for compiling the shaders is located here in the CMakeLists.txt
file.
The shaders are compiled to src/resources/shaders
.
29 June 2025